TooltipPropertyInitializer
https://github.com/VMware233/VMFramework/blob/main/Assets/VMFramework/Main/BuiltIn/Properties/Initializer/TooltipPropertyInitializer.cs
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Scripting;
using VMFramework.Core;
using VMFramework.GameLogicArchitecture;
using VMFramework.Procedure;
namespace VMFramework.Properties
{
[GameInitializerRegister(GameInitializationDoneProcedure.ID, ProcedureLoadingType.OnEnter)]
[Preserve]
public sealed class TooltipPropertyInitializer : IGameInitializer
{
void IInitializer.GetInitializationActions(ICollection<InitializationAction> actions)
{
actions.Add(new(InitializationOrder.Init, OnInit, this));
}
private static void OnInit(Action onDone)
{
Debugger.Log("Initializing Tooltip Property");
foreach (var gamePrefab in GamePrefabManager.GetAllGamePrefabs())
{
if (gamePrefab.GameItemType == null)
{
continue;
}
if (gamePrefab.GameItemType.IsAbstract)
{
continue;
}
foreach (var configRuntime in TooltipPropertyManager.GetTooltipPropertyConfigsRuntime(
gamePrefab.GameItemType))
{
TooltipPropertyManager.AddTooltipPropertyConfigRuntime(gamePrefab.id, configRuntime);
}
}
onDone();
}
}
}
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