基于射线检测的鼠标事件

将一个带有碰撞体的GameObject挂上ColliderMouseEventTrigger,即可像UI一样收到相关的鼠标事件。

支持的鼠标事件:

https://github.com/VMware233/VMFramework/blob/main/Assets/VMFramework/Main/GameEvents/ColliderMouseEvent/Enums/MouseEventType.cs

添加Callback:

https://github.com/VMware233/VMFramework/blob/main/Assets/Examples/GameEvents/ColliderMouseEventDemo.cs

最后更新于

这有帮助吗?